Section: Perspective viewing and 3D visualisation | Geovisualisation and Geocommunication | Z_GIS

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  • General

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    • Learning objectives (module level):

      • analyze the communication process with and needs of a target audience
      • list the basic elements of spatial data visualization products 
      • recognize the purpose and design issues of different types of maps
      • take into account the fundamentals of human perception, cartographic and design principles, and the concepts of UX (user experience)
      • understand the relevance of interaction and implement appropriate design and  interaction facilities
      • know and apply workflows to create web m/apps and other spatial data visualization products

Perspective viewing and 3D visualisation

  • Perspective viewing and 3D visualisation

    • Learning objectives:

      • appreciate advantages and drawbacks of perspective views
      • navigate perspective view ('3D') displays ranging from local (building) scale to virtual globes
      • design and implement 3D displays considering e.g. basemaps, layers, 3D symbols, perspectives and lighting
      • manage and share 3D displays, including local and global scenes
    • Section overview 

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    • Tasks to complete this section

    • Explore, understand and design perspective views on mountainous terrain

    • Check out these questions and exercises